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AI Insights · Timothy · July 2022

Top 5 City Building Games on iOS in Germany - Q2 2022

In Q2 2022, the top city-building games on iOS in Germany showcased varied performance in weekly downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends.

Top 5 City Building Games on iOS in Germany - Q2 2022

Throughout Q2 2022, the top city-building games on iOS in Germany displayed notable trends in downloads, revenue, and active users. Here’s a closer look at the performance of these games, based on data from Sensor Tower.

SimCity BuildIt from Electronic Arts experienced fluctuations in weekly revenue, peaking at approximately $32K in mid-April and settling around $16.5K by the end of June. Downloads showed a downward trend from 6.3K in early April to just over 2.2K at the end of June. Active users also saw a decline from 35.6K in mid-April to 27.4K by the end of the quarter.

Merge County® by Microfun Limited saw a steady rise in revenue, reaching around $20.6K by late May before declining to about $13.6K by the end of June. Downloads decreased significantly from 4.7K in late March to 1.5K in late June. Active users followed a similar trend, peaking at 8.7K in early April and dropping to approximately 6.4K by the end of June.

Global City: Building Games from MY.GAMES B.V. showed consistent weekly revenue, peaking at $5.2K in early June. Downloads varied, peaking at 3K in mid-May before dropping to around 1.2K by mid-June, with a slight recovery to 2.6K at the end of June. Active users increased from 3.6K in late March to nearly 4K by the end of June.

State Connect: Traffic Control by AI Games FZ had modest revenue, peaking at $433 in mid-April. Downloads fluctuated, peaking at 3.7K in mid-April before dropping to around 1K in mid-June, with a slight increase to 1.4K by the end of June. Active users peaked at 9.4K in mid-April but decreased to around 3.7K by the end of the quarter.

The Simpsons™: Tapped Out from Electronic Arts had stable revenue, peaking at $13.6K in mid-April, with a consistent decline afterward, ending at $8K in late June. Downloads remained relatively stable, peaking at 2.2K in mid-April and ending at around 1.2K by late June. Active users showed a slight decline from 40.4K in mid-April to 34.2K by the end of the quarter.

For more insights into the performance of these and other mobile games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022